Cave of deep contempt no furnishings. TES IV: Oblivion, The Vile Lair. The final prize is the Bloody Mark armor

17774
December 18, 2008 2:00

Another dwelling that you will inherit is the “Deep Contempt” dungeon. It is located in the very south of the province, on the shore of Topal Bay, southeast of Llavin. The entrance to the Deep Contempt cave is located underwater, near the half-submerged ruins of a building on a small island. Dive underwater and near the bottom you will see a structure that resembles a large hollow tree trunk. Swim into it and there you will find a door leading to the dungeon. Swimming up from the other side, you will immediately find “Greyvin’s journal” with a pearl lying on it. After reading it, you will learn that in order to arrange your new property, it won’t hurt you to talk to Rowley Eadwulf. You can find which in the Vaunet tavern, located west of Imperial City, right after the bridge. You can buy furniture for your cave from Rowley, but be prepared to shell out quite a large sum right away. For an office, a cell, a “dark servant”, a garden, a warehouse, a bedroom, a dining room and “Ichor Sithis” you will have to pay approximately 15,000 to 30,000 septims. Once you have acquired all the furnishings, you can return back to the cave. I'll start describing the newfound capabilities of the dungeon with the cave. As you exit the water, you will immediately see a small garden that appeared in your absence, then to the left you will find a bedroom combined with a training room for shooting and hand-to-hand combat. After examining the cave, go to the Arcade premises. There on the left you will find the obelisk “Font of Renewal”, which will cure you of vampirism if you obtain “blood purification salts” from the crystals located in the same room. Walking straight through the Arcade, you will find a prison cell in which there is a sleeping prisoner. This is a prisoner of "Deep Contempt", which is intended solely for your sustenance if you are a vampire. The eternally sleeping prisoner (it is impossible to wake him up) gives you the opportunity to drink blood without fear of being unexpectedly caught in this dark activity. After the "Arcade" go to the "Bastion", where the greatest number Your acquisitions. First of all, you will immediately see the dining room, located in the middle of the Bastion. To the left of the dining room there will be an office, and part-time a small library, and several books located there will be from the category of improving skills. On the right, there is a warehouse, which, in addition to its main purpose, can also be used as a bedroom, because it is equipped with a rather atmospheric coffin in which you can take a break from the hustle and bustle of earth. During a tour of the dungeon, you will meet a strange creature, definitely of the vampire kind, called the "Dark Servant". This comrade will without hesitation kill anyone with one word from you. Who exactly will remain unknown, but if he successfully completed his task, then your negative reputation increases by one point. After the Dark Servant's raid, it will also not hurt you to rummage through the “Trophy Chest”, which is located in the training room. It remains to tell you about the last room in the dungeon called “Sanctuary”. It can only be useful to you if your bad reputation is higher than your good one. In the sanctuary you will need a bottle of "Ichor Sithis", purchased in addition to the furniture property for "Deep Contempt". Pour a bottle of Ichor into the bowl standing in front of the statue of the god Sithis, after which you can use the altar of Sithis, which is actually a complete analogue of the large altar in any city chapel. The deity's favor depends on the amount of notoriety (the essence does not change much). Additionally, depending on the amount of notoriety (no more than 20, from 21 to 50, from 51 to 90, from 91 and above), you are granted a very long-term increase in health, agility, sneaking ability, and the “Chameleon” spell can also be cast. At the end of the review of “Deep Contempt”, I would like to talk about one more bonus. On the territory of the cave you can find several Greyvin caches, which contain quite significant sums of money, as well as many valuable gems and jewelry. The caches are small, inconspicuous bags hidden in the most secluded corners of "Deep Contempt". So that you do not waste extra time searching for these caches, I will describe their detailed location. Greyvin's first cache is in a room where there is a small flower bed, in one of its corners next to a stalagmite protruding from the ground. Greyvin's second cache is at the bottom of the Font of Purification. Well, the last, third hiding place of Greyvin, is located to the left of the entrance to the cell of the prisoner “Deep Contempt”.

-1) (_uWnd.alert("You have already rated this material!","Error",(w:270,h:60,t:8000));$("#rating_os").css("cursor", "help").attr("title","You have already rated this material");$("#rating_os").attr("id","rating_dis");) else (_uWnd.alert("Thank you for your rating !","You've done your job",(w:270,h:60,t:8000));var rating = parseInt($("#rating_p").html());rating = rating + 1;$ ("#rating_p").html(rating);$("#rating_os").css("cursor","help").attr("title","You have already rated this material");$("# rating_os").attr("id","rating_dis");)));"> I like 15

Quest: Cave "Deepscorn Hollow"

After installing the "The Vile Lair" plugin, the hero will receive a note from Greywyn stating that he has inherited a lair called "Deepscorn Hollow", the entrance to which will be marked on the map.

The entrance is located underwater. Having emerged in his new home, the player will find a journal in which it will be said that the furnishings for the new home can be purchased from Rowley Eardwulf, who lives in the Wawnet Inn near the Imperial City.

We buy all the furnishings and do not forget about the ichor needed to activate the sanctuary of Sithis. The quest is closed, and we enjoy the fruits of our labors.

The hero's new haven consists of several levels: a cave (Deepscorn Hollow), an arcade (Deepscorn Croister) - from here there is also an additional exit from the lair, a bastion (Deepscorn Bastion) and a sanctuary (Deepscorn Shrine).

At the entrance you see a flowerbed with poisonous plants - the source of the ingredients. The famous chokeberry also grows on it, with an effect similar to poisoned apples. Unfortunately, in the Construction Set it is set to a non-zero weight, so you won’t be able to put the berry in someone’s pocket. Corrects the situation with chokeberry.

A Dark Minion is at your service. Once a week he can be given a murder task, and upon his return, take the victims' belongings from the trophy chest (Victim's Loot Chest). Please note that if his mission is successful, your notoriety will increase by 1. He may fail - This will not affect your reputation in any way, but it will not increase your trophies either.

Grim Lair Perfectly suited for vampires. Not only is there a cozy coffin-bed waiting for you in the bedroom, but also in the special room the prisoner is snoring peacefully - there is always fresh blood available.

And, most importantly, if you are tired of vampirism, it doesn’t cost anything to get rid of it without having to suffer with the buggy quest of “pure” Oblivion. After walking around your new home, you will find Purgeblood Salts, take them and wash your body in the Font of Renewal, touching the obelisk in its center.

After you pour the ichor purchased from Rowley onto the altar of Sithis, you will be able to offer prayers and be cured of ailments. True, Sithis will condescend only to the hero whose bad reputation is greater than his good one (in this case, the Churches of the Nine will deny you a blessing). Moreover, the higher the notoriety, the more beneficial Sithis is, rewarding the hero not only with healing, but also with pleasant bonuses.

Interesting books about the vampires of Cyrodiil await you in the office. And in the cabinets and on the shelves you will find useful items, in particular, good armor Bloody Mark(Raiment of the Crimson Scar) and the Bloody Ripper blade (Crimson Eviscerator) (all leveled). Those who are attentive will also find four secret bags hidden by Greyvin.

Deepscorn Hollow

By loading the game after installing the official plugin The Vile Lair, you receive a note about a suddenly dropped inheritance - the underground shelter of Deep Contempt, and the key to it (if you start a new game with this plugin, the quest is activated immediately after leaving the training dungeon). The property is located at the southern tip of Cyrodiil, southeast of Leyawiin. A marker will appear on the global map (tab F4), available for fast travel, but of course, you can get to the shelter on foot or on horseback.

Initial situation

In the blood-stained note you received, Greywyn, the last of The Crimson Scars, writes that he leaves you his home and everything in it, and in return asks you to follow the path of the shadows and the glorification of Sithis by the darkest of acts. Take a trip if you're interested...

Once there, you see an island with charred ruins of a house, the entrance to the desired cave is found under water. At the entrance, on a stool lies Greywyn's Journal, which describes the history of the Red Marks and the creation of the shelter. After reading the journal, it becomes known that everything necessary to revive the gloomy lair can be purchased from Rowley Eardwulf in the Waunet tavern ( Wawnet Inn) near the Imperial City. After going around the premises, an emergency entrance is found - a hatch leading to the shore of Topal Bay. Without improvements, the following is available:

Therapeutic pool

The Font of Renewal is a pool of water in the Arcade (Deepscorn Cloister) in which you can cure vampirism using Purgeblood Salts. The ingredient is extracted from crystals right in the same room where the pool itself is located. You can get rid of vampirism at any time, even when you first appear in the shelter.

This method is very easy and simple, compared to treatment through a tedious quest riddled with bugs. Moreover, if you are cured in the font of renewal, you can receive the quest A Cure for Vampirism without being a vampire. The quest will begin in the same way - with a conversation in any chapel with a healer.

Greywyn Hideout Map and Caches

Map of the Deepscorn Hollow cave with Greyvin's caches marked on it (jpg 600x869 191kb).

Enchanted Daedric Dagger - Crimson Eviscerator

Level
Form ID
Enchantment Effects PriceDamage
Speed
Length
Strength
Weight
Number of uses
Charge/Cost = Uses
1-9*
xx0060B6
Absorption: Absorb Strength 3pts for 5sec
Damage Health 5 points
Damage Magicka 5 points
Vulnerable. Weakness to Poison 5%
280 6
1.4
0.6
100
2.7
660/12=55
10-14
xx0060B9
Absorption: Absorb Strength 7pts for 5sec
Damage Health 15 points
Damage Magicka 15 points
Vulnerable. Weakness to Poison 15%
1480 13
1.4
0.6
310
7
3000/51=58
15-19
xx0060BA
Absorption: Absorb Strength 10 points for 5 seconds
Damage Health 20 points
Damage Magicka 20 points
Vulnerable. Weakness to Poison 20%
2400 15
1.4
0.6
400
8
4500/76=59
20-24
xx0060BB
Absorption: Absorb Strength 12pts for 5sec
Damage Health 25 points
Damage Magicka 25 points
Vulnerable. Weakness to Poison 25%
3666 17
1.4
0.6
475
9
5940/100=59
25-29
xx0060BC
Absorption: Absorb Strength 15pts for 5sec
Damage Health 30 points
Damage Magicka 30 points
Vulnerable. Weakness to Poison 30%
5799 19
1.4
0.6
532
10
7620/128=59
30+
xx0060BD
Absorption: Absorb Strength 20pts for 5sec
Damage Health 35 points
Damage Magicka 35 points
Vulnerable. Weakness to Poison 35%
7031 20
1.4
0.6
625
12
9420/158=59

Improvements

Rowley Eardwulf, who sells and buys on the steps of the Waunet Tavern, is an apprentice trader with a supply of 2000, and is also a specialist stealth trainer. You should purchase all of the hideout furnishings from him, as well as the Ichor of Sithis to pour into the Ichor Vessel in the Sanctuary, after which the quest will be completed. The table below shows the cost of improvements (the acquisition price differs from the base cost depending on the values ​​of the trading skill of your hero and the seller) and short description furnished rooms; details are provided for particularly interesting ones.

Bugs: In some cases, when first appearing on the island, the quest does not proceed to stage 20 - "The Cave of Deep Contempt is in front of me. It is worth going inside this secret refuge." If this happens, then Rowley's list of goods will not include upgrades for the lair. To fix this, you can try to make a quick trip somewhere and back to the island or register the quest stage through the console:

~setstage DLCDeepscorn 20

Improvement
Upgrade
Form ID
Basic cost
Base Price
Description
Deep Contempt, bedroom
Deepscorn Hollow Bedroom Area
xx0046AE
1750 A cozy sleeping coffin and a table with various items and ingredients.
Deep Contempt, Prisoner's Cell
Deepscorn Hollow Cattle Cell
xx0046B3
1750 A prison cell with an eternally sleeping prisoner is a problem-free diet for a vampire.
Deep Contempt, dining room
Deepscorn Hollow Dining Area
xx0046AF
1750 Food tables and cabinets, improved lighting.
Deep Contempt, Dark Servant
Deepscorn Hollow Dark Minion
xx0046B2
1750 Dark Servant and the furnishings of his room.
Deep Contempt, warehouse
Deepscorn Hollow Storage Area
xx0046B1
1750 Various chests and boxes, including a chest with a supply of Greyvin's poisons (12 pieces).
Deep Contempt, office
Deepcorn Hollow Study
xx0046B0
1750 A table and shelves with books, including two new ones and several skill books.
Deep Contempt, garden
Deepscorn Hollow Garden Recipe
xx004B9C
1750 Garden of poisonous plants, incl. deadly poisonous chokeberry (Chokeberry Vine).
Ichor of Sithis
Ichor of Sithis
xx004B9B
3000 Potion needed to activate the Sanctuary of Sithis.

Prisoner's cell

This is a prison cell with an eternally sleeping prisoner, which is very convenient for a hungry vampire - now there is no need to go somewhere in search of a suitable sleeping victim. The prisoner cannot be awakened by any means available and cannot be killed. Therefore, some enterprising players can train on it, developing their hero’s skills in stealth, destruction, blades, etc.

Happy Hunting

As a result of this improvement, you have a Dark Servant who can be sent to kill in the name of Sithis and in your favor - he will bring the victim's things if the hunt is successful. The Dark Servant is usually in the Bastion or in his cave - there he sleeps, practices on a punching bag, gardens nearby or paints - using some beautiful work as a canvas, spoiling it with blood paint. At any time you can order him to go kill, after which he disappears for several days. You will receive news of his return only if you are in the shelter (but there is such a bug that the Servant disappears and does not appear again, this bug in some cases can be solved if you approach the hatch leading to the shore of Topal Bay). The Dark Servant's hunt has a 25% chance of failure. If the hunt is successful, then you will receive one unit of Infamy and you will receive the victim's belongings - they will be in the Victims Loot Chest. Items in the chest do not disappear if they are not picked up on time, but accumulate. The Dark Servant can bring and put the following items in the chest:

  • gold, the amount depends on the level,
  • jewelry - 25%,
  • enchanted armor - 10%,
  • enchanted weapons - 10%,
  • unenchanted weapons - 25%,
  • soul stones - 10%,
  • master keys - 25%,
  • potions - 25%,
  • poisons - 25%.

Bedroom

Upon purchasing the bedroom furnishings, the previous ordinary bed is replaced with a sleeping coffin. This is very suitable for a vampire - who else would agree to sleep in a coffin? Also in the room there appear several shelves and a table with various ingredients and a set of Novice-level alchemical apparatuses. Among the ingredients on the table, pay attention to the dug up Nirnroot - it respawns every three days, and this is the only updated source of Nirnroots in the game. Although, in my opinion, collecting one root every three days in order to get 100 pieces for Sinderion (quest Finding your roots) is too long, it’s better to look for them in nature.

Cabinet

A table and shelves with books appear in the office, including two new ones about vampires and five skill books. New books - Manifesto Cyrodiil Vampyrum and Opusculus Lamae Bal ta Mezzamortie. Skill books:

  • Sithis - Alteration,
  • Immortal Blood - Hand to Hand,
  • Rislav the Righteous - Light Armor,
  • The Gold Ribbon of Merit - Marksman,
  • Sacred Witness - Sneak.

Garden

The unfortunate gardener

After purchasing this upgrade, a garden of poisonous plants grows very quickly in the cave. Particularly notable among them is the deadly chokeberry (Chokeberry Vine). Full list garden plants:

  • Chokeberry (Chokeberry Vine) - 3 pcs.,
  • Sarcoscipha bright red (Elf Cup) - 5 pcs.,
  • Fennel - 4 pcs.,
  • Ginseng Plant - 6 pcs.,
  • Milk Thistle - 5 pcs.,
  • Morning glory (Morning Glory) - 2 pcs.,
  • Nightshade Plant - 6 pcs.,
  • Spindle flower tail (Stinkhorn) - 10 pcs.,

Ichor of Sithis

Ichor of Sithis is a potion needed to activate the Sanctuary, for everything to work you just need to pour it into the ichor vessel. But only evil characters can count on Sithis's blessing - it requires Infamy to exceed Fame. The good hero will only see a message that he should reject nobility. However, if you have completed the Thieves Guild quests and have the Gray Cowl of Nocturnal, you can trick Sithis by wearing the hood. In this case, the good reputation will be reset to zero for a while, and the bad fame will become equal to 100 and the blessing received will be the best (it depends on the value of the bad fame, all options are shown in the table below). You can only receive a blessing once a day.

Blessing
Blessing
Bad reputation
Infamy
Effects
Effects
Duration
Call of Sithis
Call of Sithis
1-20

Fortify Health 10 points
900 sec
Cry of Sithis
Scream of Sithis
21-50 Cure Disease
Restore health (Restore Health) 200 pct

Restore all attributes (Restore All Attributes) 100pkt
Increase: Fortify Agility 2pts
Increase: Stealth (Fortify Sneak) 5pts
900 sec
Sithis's Lament
Lament of Sithis
51-90 Cure Disease
Restore health (Restore Health) 200 pct
Fortify Health 15 points
Restore all attributes (Restore All Attributes) 100pkt

Increase: Stealth (Fortify Sneak) 10 points
1000 sec
The Funeral Song of Sithis
Death Knell of Sithis
90+ Cure Disease
Restore health (Restore Health) 200 pct
Fortify Health 15 points
Restore all attributes (Restore All Attributes) 100pkt
Increase: Fortify Agility 10 points

Chameleon 50%
1200 sec

The final prize is the Bloody Mark armor

After acquiring all the furnishings of the shelter, you can notice that more furniture has been added to the bedroom - Greywyn's Armoire has appeared. It will contain leveled armor of the Bloody Mark (Raiment of the Crimson Scar), which in appearance is no different from the Dark One's stealth armor Brotherhoods (without hood).

Level
Form ID
Enchantment Effects Price Coeff. protection
Strength
Weight
1-4
xx00BE65
Increase: Fortify Agility 3pts
Increase: Fortify Speed ​​3pts
Increase: Stealth (Fortify Sneak) 5pts
Promotion: Marksman (Fortify Marksman) 5pts
Upgrade: Fortify Blade 5pt
Reflect Damage 10%
6102 13
250
9.5
5-9
xx00BE66
Increase: Fortify Agility 5pts
Increase: Fortify Speed ​​5pts
Increase: Stealth (Fortify Sneak) 8pts
Promotion: Marksman (Fortify Marksman) 8pts
Upgrade: Fortify Blade 8pt
Reflect Damage 15%
9404 16
350
15
10-14
xx00BE67
Increase: Fortify Agility 7pts
Increase: Fortify Speed ​​7pts
Increase: Stealth (Fortify Sneak) 10 points
Promotion: Marksman (Fortify Marksman) 10 points
Upgrade: Fortify Blade 10 points
Reflect Damage 20%
12406 18
450
18
15-19
xx00BE68
Increase: Fortify Agility 9pts
Increase: Fortify Speed ​​9pts
Increase: Stealth (Fortify Sneak) 15pts
Promotion: Marksman (Fortify Marksman) 15pts
Upgrade: Fortify Blade 15pt
Reflect Damage 25%
16308 21
550
22
20-24
xx00C35E
Increase: Fortify Agility 11pts
Increase: Fortify Speed ​​11pts
Increase: Stealth (Fortify Sneak) 20 points
Promotion: Marksman (Fortify Marksman) 20pts
Upgrade: Fortify Blade 20 points
Reflect Damage 30%
20210 24
750
26
25+
xx00BE6A
Increase: Fortify Agility 15pts
Boost: Fortify Speed ​​15pts
Increase: Stealth (Fortify Sneak) 25pts
Promotion: Marksman (Fortify Marksman) 25pts
Upgrade: Fortify Blade 25pt
Reflect Damage 35%
24512 30
950
30

Note: First two digits xx in all listed on this page Form ID vary depending on the number of connected plugins and the order in which they are connected from 01 to FE.

* - There is a variation of this dagger for levels 5-9, but due to a bug in the game it does not appear.